Telltale games, for me, have turned a somewhat-to-be-avoided gameplay style into a nice diversion from everything else. I really don’t like quick-time events all that much, especially when they’re a large part of the experience. Telltale, however, has allowed the stories they tell, and how they’re told, to overshadow the now-minor annoyance of the quick-time event. While I admit that I have to be careful to spread out my Telltale games to avoid gameplay fatigue, I always feel the experience is rewarding when the game is good – and this one is good. (more…)
I enjoy platformers but typically only those that provide a moderate level of challenge.
Super Meatboy and Spelunky! are fun but get frustrating for me very quickly. When evaulating whether I want to play a particular platformer or not, I lean towards the games that offer something a little different. It could be a bigger focus on story, unique game play mechanics, or an artstyle that stands out for me. Ori and the Blind Forest seemed to hit on all of those. I happened to catch in on sale so I finally decided to jump in and was pleasantly suprised. (more…)
I’ve been paying peripheral attention to Prey for a number of reasons, mostly trying to keep my internal hype machine at bay. I love what Bethesda and Arkane have been bringing gamers over the past few years (Dishonored, Fallout) and sci-fi action/horror is definitely my bag. And when Bethesda and Arkane did us all a solid by releasing a demo of the game, I cleared some space on my calendar. I mean, what else was I going to do with my Friday afternoon? (more…)
Based on my favorable experience with the previous entry in the Deus Ex universe, I was pretty certain I’d dig this game, but I waited a long time to buy it. I had just finished playing Metal Gear Solid V: The Phantom Pain and, while stealth action is one of my favorite genres, I was worried I’d be too fatigued on that type of game to trult enjoy Deus Ex. Thus, the long wait to jump in. I was further rewarded for my patience by another price drop ($20) to boot!
But enough about that – On to the review! (more…)
I hold Metal Gear Solid very near and dear to my heart – probably in my top 2 or 3 PS1 games of all time. It’s up there with Final Fantasy 7 and 10 and Tony Hawk Pro Skater. Those games were so good and, in my opinion, the best entries in their respective series. And, in all of the above mentioned series, the following entries were disappointing – to me. I don’t mean that they were bad, but I ended up not being nearly into FFXI, FFXII, or THPS2 than I was into their predecessors. I actually went back to FFXIII and found that Final Fantasy had moved past me. I was so distracted by the corny dialogue that I had to quit playing. Had I gotten too old for JRPGs? Or Japanese developed games in general? Based on this, I was SO worried about Metal Gear Solid V that I stalled on buying it, at least until the price dropped to $20. Even after I purchased it, I waiting a month before jumping in. I just didn’t want to be disappointed.
It turns out I had very little to worry about. (more…)
I remember reading about this game in anticipation of its release way back in 2010 and being really excited about what I read. I love survival horror games, good stories, and Stephen King, so this game was looking like a perfect fit for me. Then I got caught up in the buzzsaw that was Bioshock 2, Mass Effect 2, Final Fantasy XIII, and Splinter Cell: Conviction, and I totally missed Alan Wake at that time.
Flash forward 6 years…
I was game shopping and saw that Quantum Break came with a free copy of this game so I decided to jump – $30 for two games I really wanted to play! (more…)
I’m one of those gamers that tends to explore as much as possible. I delve into every nook and cranny looking for loot. I’m also drawn to games with compelling stories. Oh, and I was 17 in 1995. Needless to say, Gone Home was a game that was looking right up my alley. With all that said, I was a little hesitant to get too excited about this game based on my not-so-awesome experience with Life is Strange.
Turns out I had nothing to worry about. (more…)
Have we talked lately about how I feel about this franchise? You should say ‘yes’ unless you want me to go on ad nauseum about how much I love Tomb Raider. It’s by far my favorite video game franchise of all time (although Bioshock and Fallout come closest) and the newest entry in the series is fantastic. Although I did play this awhile ago, with Rise of the Tomb Raider finally coming to PS4, I finally got around to finishing this review. (more…)
After reading a few comments about Virginia and getting an understanding of the premise, I quickly grabbed it off the Microsoft store for $10. All the comparisons to Twin Peaks and X-files that started popping up on Twitter pushed my excitement for this game even higher. Two days after playing it, I’m still trying to figure out exactly how I feel about this experience. (more…)
Sometimes a game comes along and, even before reading any reviews, you just KNOW it’s going to be one for you. Maybe you’re a specific genre junkie or really dig a particular visual style. Maybe you love everything from a particular developer or publisher. Whatever it is, you know it when you see it. and Quantum Break REALLY felt like this to me when I first started reading about it. (more…)